Creating an Obby (Data Save)
Games often need to store some kind of data like a player’s level, stage, items, etc. This video tutorial will show you how to create a basic data save that will save a players stage/level. This data save is so that any time a player exits out your game and comes back, they’ll be able to start wherever they left off at! Feel free to pause, stop, or rewind the video at any time! Have fun creating!
Objectives
- Learn advanced scripting in Lua